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Blason v0.3.0: the land, the armies and the alliances

2026-10-28

A land taken tile by tile

Blason plays in the browser. Twenty lords, you and nineteen bots, share a land drawn anew each game. For the first ten seconds you choose your domain; after that, every click on another's land raises an army that enters by the nearest border and advances tile by tile.

A game, the map in ink and the HUD

Peasants, gold and three armies

Your land feeds peasants who hold it; gold pays the men you raise from them: the raid, the host or the levy. Villages, castles and markets go wherever you like on your land.

Alliances, traitors and merchants

A right click on a lord's land offers a five-minute alliance. Breaking it marks you a traitor for all to see. Markets send caravans to other lords' markets, and pay twice as much between allies.

A title screen

The home is a game's title screen: the menu on a scroll, and behind it a game of bots filmed by a camera that finds the fiercest battle on its own. One click on Play and the game begins.

The title screen, a game of bots behind the menu

How it works

A page explains how a game is made: the land grown from a seed, the step of a game, from the state to the screen. The legal notice comes with it.

The How it works page and its diagrams